From a99649b455a9fb05c825776cf02a75302fbe4dac Mon Sep 17 00:00:00 2001 From: Johnny Cena Date: Wed, 20 Aug 2025 12:18:51 +0200 Subject: [PATCH] remove unneeded checks --- examples/models/resources/shaders/glsl100/voxel_lighting.fs | 3 +-- examples/models/resources/shaders/glsl100/voxel_lighting.vs | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/examples/models/resources/shaders/glsl100/voxel_lighting.fs b/examples/models/resources/shaders/glsl100/voxel_lighting.fs index b9a57cfc9..f23d9292d 100644 --- a/examples/models/resources/shaders/glsl100/voxel_lighting.fs +++ b/examples/models/resources/shaders/glsl100/voxel_lighting.fs @@ -1,7 +1,6 @@ #version 100 -#ifdef GL_ES + precision mediump float; -#endif // Input from vertex shader varying vec3 fragPosition; diff --git a/examples/models/resources/shaders/glsl100/voxel_lighting.vs b/examples/models/resources/shaders/glsl100/voxel_lighting.vs index 165365528..12f53ed32 100644 --- a/examples/models/resources/shaders/glsl100/voxel_lighting.vs +++ b/examples/models/resources/shaders/glsl100/voxel_lighting.vs @@ -1,7 +1,6 @@ #version 100 -#ifdef GL_ES + precision mediump float; -#endif // Input vertex attributes attribute vec3 vertexPosition;