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Update rcore_desktop_glfw.c
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@@ -1913,8 +1913,6 @@ static void WindowContentScaleCallback(GLFWwindow *window, float scalex, float s
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// GLFW3: Window position callback, runs when window position changes
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// GLFW3: Window position callback, runs when window position changes
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static void WindowPosCallback(GLFWwindow *window, int x, int y)
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static void WindowPosCallback(GLFWwindow *window, int x, int y)
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{
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{
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TRACELOG(LOG_INFO, "GLFW3: Window position changed");
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// Set current window position
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// Set current window position
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CORE.Window.position.x = x;
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CORE.Window.position.x = x;
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CORE.Window.position.y = y;
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CORE.Window.position.y = y;
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