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REVIEWED: rlgl enums and comments
This commit is contained in:
10
src/rcore.c
10
src/rcore.c
@@ -2339,7 +2339,7 @@ VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
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{
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VrStereoConfig config = { 0 };
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if ((rlGetVersion() == OPENGL_33) || (rlGetVersion() == OPENGL_ES_20))
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if ((rlGetVersion() == RL_OPENGL_33) || (rlGetVersion() == RL_OPENGL_ES_20))
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{
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// Compute aspect ratio
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float aspect = ((float)device.hResolution*0.5f)/(float)device.vResolution;
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@@ -4006,12 +4006,12 @@ static bool InitGraphicsDevice(int width, int height)
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// For example, if using OpenGL 1.1, driver can provide a 4.3 context forward compatible.
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// Check selection OpenGL version
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if (rlGetVersion() == OPENGL_21)
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if (rlGetVersion() == RL_OPENGL_21)
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{
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); // Choose OpenGL major version (just hint)
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); // Choose OpenGL minor version (just hint)
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}
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else if (rlGetVersion() == OPENGL_33)
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else if (rlGetVersion() == RL_OPENGL_33)
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{
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); // Choose OpenGL major version (just hint)
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); // Choose OpenGL minor version (just hint)
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@@ -4024,7 +4024,7 @@ static bool InitGraphicsDevice(int width, int height)
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#endif
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//glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); // Request OpenGL DEBUG context
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}
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else if (rlGetVersion() == OPENGL_43)
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else if (rlGetVersion() == RL_OPENGL_43)
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{
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); // Choose OpenGL major version (just hint)
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); // Choose OpenGL minor version (just hint)
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@@ -4034,7 +4034,7 @@ static bool InitGraphicsDevice(int width, int height)
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glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); // Enable OpenGL Debug Context
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#endif
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}
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else if (rlGetVersion() == OPENGL_ES_20) // Request OpenGL ES 2.0 context
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else if (rlGetVersion() == RL_OPENGL_ES_20) // Request OpenGL ES 2.0 context
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{
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
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