mirror of
https://github.com/raysan5/raylib.git
synced 2025-10-05 17:36:26 +00:00
WARNING: REMOVED: Multichannel audio support API
This commit is contained in:
21
src/raudio.c
21
src/raudio.c
@@ -485,13 +485,6 @@ void InitAudioDevice(void)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Init dummy audio buffers pool for multichannel sound playing
|
|
||||||
for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++)
|
|
||||||
{
|
|
||||||
// WARNING: An empty audio buffer is created (data = 0) and added to list, AudioBuffer data is filled on PlaySoundMulti()
|
|
||||||
AUDIO.MultiChannel.pool[i] = LoadAudioBuffer(AUDIO_DEVICE_FORMAT, AUDIO_DEVICE_CHANNELS, AUDIO.System.device.sampleRate, 0, AUDIO_BUFFER_USAGE_STATIC);
|
|
||||||
}
|
|
||||||
|
|
||||||
TRACELOG(LOG_INFO, "AUDIO: Device initialized successfully");
|
TRACELOG(LOG_INFO, "AUDIO: Device initialized successfully");
|
||||||
TRACELOG(LOG_INFO, " > Backend: miniaudio / %s", ma_get_backend_name(AUDIO.System.context.backend));
|
TRACELOG(LOG_INFO, " > Backend: miniaudio / %s", ma_get_backend_name(AUDIO.System.context.backend));
|
||||||
TRACELOG(LOG_INFO, " > Format: %s -> %s", ma_get_format_name(AUDIO.System.device.playback.format), ma_get_format_name(AUDIO.System.device.playback.internalFormat));
|
TRACELOG(LOG_INFO, " > Format: %s -> %s", ma_get_format_name(AUDIO.System.device.playback.format), ma_get_format_name(AUDIO.System.device.playback.internalFormat));
|
||||||
@@ -507,20 +500,6 @@ void CloseAudioDevice(void)
|
|||||||
{
|
{
|
||||||
if (AUDIO.System.isReady)
|
if (AUDIO.System.isReady)
|
||||||
{
|
{
|
||||||
// Unload dummy audio buffers pool
|
|
||||||
// WARNING: They can be pointing to already unloaded data
|
|
||||||
for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++)
|
|
||||||
{
|
|
||||||
//UnloadAudioBuffer(AUDIO.MultiChannel.pool[i]);
|
|
||||||
if (AUDIO.MultiChannel.pool[i] != NULL)
|
|
||||||
{
|
|
||||||
ma_data_converter_uninit(&AUDIO.MultiChannel.pool[i]->converter, NULL);
|
|
||||||
UntrackAudioBuffer(AUDIO.MultiChannel.pool[i]);
|
|
||||||
//RL_FREE(buffer->data); // Already unloaded by UnloadSound()
|
|
||||||
RL_FREE(AUDIO.MultiChannel.pool[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ma_mutex_uninit(&AUDIO.System.lock);
|
ma_mutex_uninit(&AUDIO.System.lock);
|
||||||
ma_device_uninit(&AUDIO.System.device);
|
ma_device_uninit(&AUDIO.System.device);
|
||||||
ma_context_uninit(&AUDIO.System.context);
|
ma_context_uninit(&AUDIO.System.context);
|
||||||
|
Reference in New Issue
Block a user