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Remove trailing spaces
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@@ -3511,12 +3511,12 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest,
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}
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// Draw textured polygon, defined by vertex and texturecoordinates
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// NOTE: Polygon center must have straight line path to all points
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// NOTE: Polygon center must have straight line path to all points
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// without crossing perimeter, points must be in anticlockwise order
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void DrawTexturePoly(Texture2D texture, Vector2 center, Vector2 *points, Vector2 *texcoords, int pointsCount, Color tint)
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{
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rlCheckRenderBatchLimit((pointsCount - 1)*4);
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rlSetTexture(texture.id);
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// Texturing is only supported on QUADs
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