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Code tweak
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@@ -2019,7 +2019,7 @@ static Material LoadMTL(const char *fileName)
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char buffer[MAX_BUFFER_SIZE];
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char buffer[MAX_BUFFER_SIZE];
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Vector3 color = { 1.0f, 1.0f, 1.0f };
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Vector3 color = { 1.0f, 1.0f, 1.0f };
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char *mapFileName;
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char *mapFileName = NULL;
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FILE *mtlFile;
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FILE *mtlFile;
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