mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-11 13:58:15 +00:00
Renamed function for lib consistency
LoadSpriteFontTTF() --> LoadSpriteFontEx()
This commit is contained in:
@@ -316,7 +316,7 @@ SpriteFont LoadSpriteFont(const char *fileName)
|
||||
//UnloadResource(rres[0]);
|
||||
}
|
||||
#if defined(SUPPORT_FILEFORMAT_TTF)
|
||||
else if (IsFileExtension(fileName, ".ttf")) spriteFont = LoadSpriteFontTTF(fileName, DEFAULT_TTF_FONTSIZE, 0, NULL);
|
||||
else if (IsFileExtension(fileName, ".ttf")) spriteFont = LoadSpriteFontEx(fileName, DEFAULT_TTF_FONTSIZE, 0, NULL);
|
||||
#endif
|
||||
#if defined(SUPPORT_FILEFORMAT_FNT)
|
||||
else if (IsFileExtension(fileName, ".fnt")) spriteFont = LoadBMFont(fileName);
|
||||
@@ -341,7 +341,7 @@ SpriteFont LoadSpriteFont(const char *fileName)
|
||||
// Load SpriteFont from TTF font file with generation parameters
|
||||
// NOTE: You can pass an array with desired characters, those characters should be available in the font
|
||||
// if array is NULL, default char set is selected 32..126
|
||||
SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int charsCount, int *fontChars)
|
||||
SpriteFont LoadSpriteFontEx(const char *fileName, int fontSize, int charsCount, int *fontChars)
|
||||
{
|
||||
SpriteFont spriteFont = { 0 };
|
||||
|
||||
|
Reference in New Issue
Block a user