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mouse: Return float movement for precise scrolling where possible (#1397)
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@@ -1015,7 +1015,7 @@ RLAPI Vector2 GetMousePosition(void); // Returns mouse p
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RLAPI void SetMousePosition(int x, int y); // Set mouse position XY
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RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
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RLAPI void SetMouseScale(float scaleX, float scaleY); // Set mouse scaling
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RLAPI int GetMouseWheelMove(void); // Returns mouse wheel movement Y
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RLAPI float GetMouseWheelMove(void); // Returns mouse wheel movement Y
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// Input-related functions: touch
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RLAPI int GetTouchX(void); // Returns touch position X for touch point 0 (relative to screen size)
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