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Fix Vector3ClampValue and Vector2ClampValue (#2585)
Co-authored-by: Timofffee <timofffee@gmail.com>
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@@ -457,7 +457,7 @@ RMAPI Vector2 Vector2Clamp(Vector2 v, Vector2 min, Vector2 max)
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// Clamp the magnitude of the vector between two min and max values
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// Clamp the magnitude of the vector between two min and max values
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RMAPI Vector2 Vector2ClampValue(Vector2 v, float min, float max)
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RMAPI Vector2 Vector2ClampValue(Vector2 v, float min, float max)
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{
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{
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Vector2 result = { 0 };
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Vector2 result = v;
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float length = (v.x*v.x) + (v.y*v.y);
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float length = (v.x*v.x) + (v.y*v.y);
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if (length > 0.0f)
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if (length > 0.0f)
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@@ -951,7 +951,7 @@ RMAPI Vector3 Vector3Clamp(Vector3 v, Vector3 min, Vector3 max)
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// Clamp the magnitude of the vector between two values
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// Clamp the magnitude of the vector between two values
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RMAPI Vector3 Vector3ClampValue(Vector3 v, float min, float max)
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RMAPI Vector3 Vector3ClampValue(Vector3 v, float min, float max)
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{
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{
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Vector3 result = { 0 };
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Vector3 result = v;
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float length = (v.x*v.x) + (v.y*v.y) + (v.z*v.z);
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float length = (v.x*v.x) + (v.y*v.y) + (v.z*v.z);
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if (length > 0.0f)
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if (length > 0.0f)
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