[rtextures] advance k in LoadImageColors (#4120)

Some formats are not advancing k to get pixels values
This commit is contained in:
Bruno Cabral
2024-07-01 03:24:01 -07:00
committed by GitHub
parent 9e22fddf1a
commit b5473d5ffd

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@@ -3111,6 +3111,7 @@ Color *LoadImageColors(Image image)
pixels[i].b = 0; pixels[i].b = 0;
pixels[i].a = 255; pixels[i].a = 255;
k += 1;
} break; } break;
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: case PIXELFORMAT_UNCOMPRESSED_R32G32B32:
{ {
@@ -3124,9 +3125,9 @@ Color *LoadImageColors(Image image)
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32:
{ {
pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f); pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f);
pixels[i].g = (unsigned char)(((float *)image.data)[k]*255.0f); pixels[i].g = (unsigned char)(((float *)image.data)[k + 1]*255.0f);
pixels[i].b = (unsigned char)(((float *)image.data)[k]*255.0f); pixels[i].b = (unsigned char)(((float *)image.data)[k + 2]*255.0f);
pixels[i].a = (unsigned char)(((float *)image.data)[k]*255.0f); pixels[i].a = (unsigned char)(((float *)image.data)[k + 3]*255.0f);
k += 4; k += 4;
} break; } break;
@@ -3137,6 +3138,7 @@ Color *LoadImageColors(Image image)
pixels[i].b = 0; pixels[i].b = 0;
pixels[i].a = 255; pixels[i].a = 255;
k += 1;
} break; } break;
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: case PIXELFORMAT_UNCOMPRESSED_R16G16B16:
{ {
@@ -3150,9 +3152,9 @@ Color *LoadImageColors(Image image)
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16:
{ {
pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f);
pixels[i].g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); pixels[i].g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 1])*255.0f);
pixels[i].b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); pixels[i].b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 2])*255.0f);
pixels[i].a = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); pixels[i].a = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 3])*255.0f);
k += 4; k += 4;
} break; } break;