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REVIEWED: Examples comments, consistent code sections
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@@ -23,9 +23,9 @@
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#define GLSL_VERSION 100
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#endif
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//------------------------------------------------------------------------------------
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// Structs definition
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//------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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// Rounded rectangle data
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typedef struct {
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Vector4 cornerRadius; // Individual corner radius (top-left, top-right, bottom-left, bottom-right)
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