diff --git a/examples/Makefile b/examples/Makefile
index eb6725756..332e6c9d5 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -630,7 +630,7 @@ MODELS = \
models/models_cubicmap_rendering \
models/models_first_person_maze \
models/models_geometric_shapes \
- models/models_geometry_textures_cube \
+ models/models_rotating_cube \
models/models_heightmap_rendering \
models/models_loading \
models/models_loading_gltf \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index e365a5fee..5b34c34c7 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -630,7 +630,7 @@ MODELS = \
models/models_cubicmap_rendering \
models/models_first_person_maze \
models/models_geometric_shapes \
- models/models_geometry_textures_cube \
+ models/models_rotating_cube \
models/models_heightmap_rendering \
models/models_loading \
models/models_loading_gltf \
@@ -1146,7 +1146,7 @@ models/models_first_person_maze: models/models_first_person_maze.c
models/models_geometric_shapes: models/models_geometric_shapes.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-models/models_geometry_textures_cube: models/models_geometry_textures_cube.c
+models/models_rotating_cube: models/models_rotating_cube.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
diff --git a/examples/README.md b/examples/README.md
index e8b6ba4bf..13f39c503 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -191,7 +191,7 @@ Examples using raylib models functionality, including models loading/generation
| [models_bone_socket](models/models_bone_socket.c) |
| ⭐⭐⭐⭐️ | 4.5 | 4.5 | [iP](https://github.com/ipzaur) |
| [models_tesseract_view](models/models_tesseract_view.c) |
| ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Timothy van der Valk](https://github.com/arceryz) |
| [models_basic_voxel](models/models_basic_voxel.c) |
| ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
-| [models_geometry_textures_cube](models/models_geometry_textures_cube.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
+| [models_rotating_cube](models/models_rotating_cube.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
### category: shaders [30]
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index b86a4bc02..7d55d09cf 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -139,7 +139,7 @@ models;models_animation_gpu_skinning;★★★☆;4.5;4.5;2024;2025;"Daniel Hold
models;models_bone_socket;★★★★;4.5;4.5;2024;2025;"iP";@ipzaur
models;models_tesseract_view;★★☆☆;5.6-dev;5.6-dev;2024;2025;"Timothy van der Valk";@arceryz
models;models_basic_voxel;★★☆☆;5.5;5.5;2025;2025;"Tim Little";@timlittle
-models;models_geometry_textures_cube;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
+models;models_rotating_cube;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
shaders;shaders_ascii_rendering;★★☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
shaders;shaders_basic_lighting;★★★★;3.0;4.2;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_model_shader;★★☆☆;1.3;3.7;2014;2025;"Ramon Santamaria";@raysan5
diff --git a/examples/models/models_geometry_textures_cube.c b/examples/models/models_rotating_cube.c
similarity index 84%
rename from examples/models/models_geometry_textures_cube.c
rename to examples/models/models_rotating_cube.c
index 9441c7fd4..930dae516 100644
--- a/examples/models/models_geometry_textures_cube.c
+++ b/examples/models/models_rotating_cube.c
@@ -1,6 +1,6 @@
/*******************************************************************************************
*
-* raylib [models] example - geometry textures cube
+* raylib [models] example - rotating cube
*
* Example complexity rating: [★☆☆☆] 1/4
*
@@ -27,11 +27,11 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
- InitWindow(screenWidth, screenHeight, "raylib [models] example - geometry textures cube");
+ InitWindow(screenWidth, screenHeight, "raylib [models] example - rotating cube");
// Define the camera to look into our 3d world
Camera camera = { 0 };
- camera.position = (Vector3){ 0.0f, 0.0f, 4.0f };
+ camera.position = (Vector3){ 0.0f, 3.0f, 3.0f };
camera.target = (Vector3){ 0.0f, 0.0f, 0.0f };
camera.up = (Vector3){ 0.0f, 1.0f, 0.0f };
camera.fovy = 45.0f;
@@ -58,6 +58,7 @@ int main(void)
// Update
//----------------------------------------------------------------------------------
rotation += 1.0f;
+ //----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
@@ -67,7 +68,11 @@ int main(void)
BeginMode3D(camera);
- DrawModelEx(model, (Vector3){0,0,0}, (Vector3){0.5f,1,0}, rotation, (Vector3){1,1,1}, WHITE);
+ // Draw model defining: position, size, rotation-axis, rotation (degrees), size, and tint-color
+ DrawModelEx(model, (Vector3){ 0.0f, 0.0f, 0.0f }, (Vector3){ 0.5f, 1.0f, 0.0f },
+ rotation, (Vector3){ 1.0f, 1.0f, 1.0f }, WHITE);
+
+ DrawGrid(10, 1.0f);
EndMode3D();
@@ -81,6 +86,7 @@ int main(void)
//--------------------------------------------------------------------------------------
UnloadTexture(texture); // Unload texture
UnloadModel(model); // Unload model
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
diff --git a/examples/models/models_geometry_textures_cube.png b/examples/models/models_rotating_cube.png
similarity index 100%
rename from examples/models/models_geometry_textures_cube.png
rename to examples/models/models_rotating_cube.png
diff --git a/projects/VS2022/examples/models_geometry_textures_cube.vcxproj b/projects/VS2022/examples/models_rotating_cube.vcxproj
similarity index 99%
rename from projects/VS2022/examples/models_geometry_textures_cube.vcxproj
rename to projects/VS2022/examples/models_rotating_cube.vcxproj
index 77fcd94d4..ebf5f10f7 100644
--- a/projects/VS2022/examples/models_geometry_textures_cube.vcxproj
+++ b/projects/VS2022/examples/models_rotating_cube.vcxproj
@@ -53,9 +53,9 @@
{A4662163-83E7-4309-8CAA-B0BF13655FE6}
Win32Proj
- models_geometry_textures_cube
+ models_rotating_cube
10.0
- models_geometry_textures_cube
+ models_rotating_cube
@@ -553,7 +553,7 @@
-
+
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index 5a784adbe..601b3d409 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -357,7 +357,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_basic_voxel", "examp
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_dashed_line", "examples\shapes_dashed_line.vcxproj", "{8E132D5A-2C00-48D0-8747-97E41356F26F}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_geometry_textures_cube", "examples\models_geometry_textures_cube.vcxproj", "{A4662163-83E7-4309-8CAA-B0BF13655FE6}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_rotating_cube", "examples\models_rotating_cube.vcxproj", "{A4662163-83E7-4309-8CAA-B0BF13655FE6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_ascii_rendering", "examples\shaders_ascii_rendering.vcxproj", "{5F4B766F-DD52-4B53-B6C3-BC7611E17F20}"
EndProject