Implement UnloadModelAnimations (#1648)

This commit is contained in:
Hristo Stamenov
2021-03-14 20:30:18 +02:00
committed by GitHub
parent f7e48c95cd
commit bc9194690c
2 changed files with 8 additions and 0 deletions

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@@ -1369,6 +1369,7 @@ RLAPI void SetModelMeshMaterial(Model *model, int meshId, int materialId);
RLAPI ModelAnimation *LoadModelAnimations(const char *fileName, int *animsCount); // Load model animations from file
RLAPI void UpdateModelAnimation(Model model, ModelAnimation anim, int frame); // Update model animation pose
RLAPI void UnloadModelAnimation(ModelAnimation anim); // Unload animation data
RLAPI void UnloadModelAnimations(ModelAnimation* animations, unsigned int count); // Unload animation array data
RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match
// Mesh generation functions