REVIEWED: Compilation warnings

This commit is contained in:
Ray
2022-06-07 10:04:24 +02:00
parent 06db2767fe
commit bf208decc0
3 changed files with 11 additions and 11 deletions

View File

@@ -2050,8 +2050,8 @@ void EndDrawing(void)
// Get image data for the current frame (from backbuffer)
// NOTE: This process is quite slow... :(
Vector2 scale = GetWindowScaleDPI();
unsigned char *screenData = rlReadScreenPixels(CORE.Window.render.width*scale.x, CORE.Window.render.height*scale.y);
msf_gif_frame(&gifState, screenData, 10, 16, CORE.Window.render.width*scale.x*4);
unsigned char *screenData = rlReadScreenPixels((int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y));
msf_gif_frame(&gifState, screenData, 10, 16, (int)((float)CORE.Window.render.width*scale.x)*4);
RL_FREE(screenData); // Free image data
}
@@ -2774,8 +2774,8 @@ void TakeScreenshot(const char *fileName)
{
#if defined(SUPPORT_MODULE_RTEXTURES)
Vector2 scale = GetWindowScaleDPI();
unsigned char *imgData = rlReadScreenPixels(CORE.Window.render.width*scale.x, CORE.Window.render.height*scale.y);
Image image = { imgData, CORE.Window.render.width*scale.x, CORE.Window.render.height*scale.y, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
unsigned char *imgData = rlReadScreenPixels((int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y));
Image image = { imgData, (int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y), 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
char path[2048] = { 0 };
strcpy(path, TextFormat("%s/%s", CORE.Storage.basePath, fileName));
@@ -4842,7 +4842,7 @@ void WaitTime(double seconds)
// System halt functions
#if defined(_WIN32)
Sleep((unsigned int)sleepSeconds*1000.0);
Sleep((unsigned long)(sleepSeconds*1000.0));
#endif
#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__EMSCRIPTEN__)
struct timespec req = { 0 };
@@ -5282,7 +5282,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
gifFrameCounter = 0;
Vector2 scale = GetWindowScaleDPI();
msf_gif_begin(&gifState, CORE.Window.render.width*scale.x, CORE.Window.render.height*scale.y);
msf_gif_begin(&gifState, (int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y));
screenshotCounter++;
TRACELOG(LOG_INFO, "SYSTEM: Start animated GIF recording: %s", TextFormat("screenrec%03i.gif", screenshotCounter));