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Make GetRenderWidth and GetREnderHeight return the FBO size if one is active.
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@@ -827,6 +827,8 @@ int GetScreenHeight(void)
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// Get current render width which is equal to screen width*dpi scale
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int GetRenderWidth(void)
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{
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if (CORE.Window.usingFbo) return CORE.Window.currentFbo.width;
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int width = 0;
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#if defined(__APPLE__)
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Vector2 scale = GetWindowScaleDPI();
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@@ -840,6 +842,8 @@ int GetRenderWidth(void)
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// Get current screen height which is equal to screen height*dpi scale
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int GetRenderHeight(void)
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{
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if (CORE.Window.usingFbo) return CORE.Window.currentFbo.height;
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int height = 0;
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#if defined(__APPLE__)
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Vector2 scale = GetWindowScaleDPI();
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