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Added rudimentary SVG support. (#2738)
* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize. * Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly. * Added actual correct example file. * Reviewed the code to keep the raylib coding conventions in mind. Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG. Renamed LoadImageSvgWithSize() to LoadImageSvg(). Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work. * Fixed typo. --------- Co-authored-by: Ray <raysan5@gmail.com>
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@@ -450,7 +450,8 @@ TEXTURES = \
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textures/textures_draw_tiled \
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textures/textures_polygon \
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textures/textures_gif_player \
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textures/textures_fog_of_war
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textures/textures_fog_of_war \
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textures/textures_svg_loading
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TEXT = \
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text/text_raylib_fonts \
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