Remove GLEW dependency

This commit is contained in:
raysan5
2016-06-02 18:20:59 +02:00
parent 4fb3103dfa
commit c286bea8e1
2 changed files with 10 additions and 36 deletions

View File

@@ -48,8 +48,6 @@
#ifdef __APPLE__
#include <OpenGL/gl3.h> // OpenGL 3 library for OSX
#else
//#define GLEW_STATIC
//#include <GL/glew.h> // GLEW header, includes OpenGL headers
#include "glad.h" // GLAD library, includes OpenGL headers
#endif
#endif
@@ -912,8 +910,8 @@ void rlglInit(void)
vaoSupported = true;
npotSupported = true;
// NOTE: We don't need to check again supported extensions but we do (in case GLEW is replaced sometime)
// We get a list of available extensions and we check for some of them (compressed textures)
// NOTE: We don't need to check again supported extensions but we do (GLAD already dealt with that)
glGetIntegerv(GL_NUM_EXTENSIONS, &numExt);
const char *extList[numExt];