mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-27 13:38:30 +00:00
Remove GLEW dependency
This commit is contained in:
@@ -48,8 +48,6 @@
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/gl3.h> // OpenGL 3 library for OSX
|
||||
#else
|
||||
//#define GLEW_STATIC
|
||||
//#include <GL/glew.h> // GLEW header, includes OpenGL headers
|
||||
#include "glad.h" // GLAD library, includes OpenGL headers
|
||||
#endif
|
||||
#endif
|
||||
@@ -912,8 +910,8 @@ void rlglInit(void)
|
||||
vaoSupported = true;
|
||||
npotSupported = true;
|
||||
|
||||
// NOTE: We don't need to check again supported extensions but we do (in case GLEW is replaced sometime)
|
||||
// We get a list of available extensions and we check for some of them (compressed textures)
|
||||
// NOTE: We don't need to check again supported extensions but we do (GLAD already dealt with that)
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &numExt);
|
||||
const char *extList[numExt];
|
||||
|
||||
|
Reference in New Issue
Block a user