mirror of
https://github.com/raysan5/raylib.git
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Remove all trail spaces
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10
src/rlgl.h
10
src/rlgl.h
@@ -64,7 +64,7 @@
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#if defined(RLGL_STANDALONE)
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#define RAYMATH_STANDALONE
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#define RAYMATH_HEADER_ONLY
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#define RLAPI // We are building or using rlgl as a static library (or Linux shared library)
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#if defined(_WIN32)
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@@ -74,11 +74,11 @@
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#define RLAPI __declspec(dllimport) // We are using raylib as a Win32 shared library (.dll)
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#endif
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#endif
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// Support TRACELOG macros
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#if defined(SUPPORT_TRACELOG)
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#define TRACELOG(level, ...) TraceLog(level, __VA_ARGS__)
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#if defined(SUPPORT_TRACELOG_DEBUG)
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#define TRACELOGD(...) TraceLog(LOG_DEBUG, __VA_ARGS__)
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#else
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@@ -212,7 +212,7 @@ typedef unsigned char byte;
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unsigned char b;
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unsigned char a;
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} Color;
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// Rectangle type
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typedef struct Rectangle {
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float x;
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@@ -816,7 +816,7 @@ typedef struct rlglData {
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int currentBuffer; // Current buffer tracking, multi-buffering system is supported
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DrawCall *draws; // Draw calls array
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int drawsCounter; // Draw calls counter
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Texture2D shapesTexture; // Texture used on shapes drawing (usually a white)
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Rectangle shapesTextureRec; // Texture source rectangle used on shapes drawing
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unsigned int defaultTextureId; // Default texture used on shapes/poly drawing (required by shader)
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