Remove all trail spaces

This commit is contained in:
Ray
2020-02-03 19:26:28 +01:00
parent a7afd8de99
commit c3f06b7470
11 changed files with 100 additions and 100 deletions

View File

@@ -64,7 +64,7 @@
#if defined(RLGL_STANDALONE)
#define RAYMATH_STANDALONE
#define RAYMATH_HEADER_ONLY
#define RLAPI // We are building or using rlgl as a static library (or Linux shared library)
#if defined(_WIN32)
@@ -74,11 +74,11 @@
#define RLAPI __declspec(dllimport) // We are using raylib as a Win32 shared library (.dll)
#endif
#endif
// Support TRACELOG macros
#if defined(SUPPORT_TRACELOG)
#define TRACELOG(level, ...) TraceLog(level, __VA_ARGS__)
#if defined(SUPPORT_TRACELOG_DEBUG)
#define TRACELOGD(...) TraceLog(LOG_DEBUG, __VA_ARGS__)
#else
@@ -212,7 +212,7 @@ typedef unsigned char byte;
unsigned char b;
unsigned char a;
} Color;
// Rectangle type
typedef struct Rectangle {
float x;
@@ -816,7 +816,7 @@ typedef struct rlglData {
int currentBuffer; // Current buffer tracking, multi-buffering system is supported
DrawCall *draws; // Draw calls array
int drawsCounter; // Draw calls counter
Texture2D shapesTexture; // Texture used on shapes drawing (usually a white)
Rectangle shapesTextureRec; // Texture source rectangle used on shapes drawing
unsigned int defaultTextureId; // Default texture used on shapes/poly drawing (required by shader)