Small tweaks

This commit is contained in:
raysan5
2015-08-28 14:14:29 +02:00
parent 322ca97c24
commit c52ba520ce
4 changed files with 16 additions and 9 deletions

View File

@@ -517,18 +517,19 @@ float GetGesturePinchAngle(void); // Get gesture pinch ang
// Camera System Functions (Module: camera)
//------------------------------------------------------------------------------------
void SetCameraMode(int mode); // Set camera mode (multiple camera modes available)
Camera UpdateCamera(Vector3 *playerPosition); // Update camera and player position (1st person and 3rd person cameras)
Camera UpdateCamera(Vector3 *position); // Update camera and player position (1st person and 3rd person cameras)
void SetCameraMoveControls(int frontKey, int backKey,
int leftKey, int rightKey,
int upKey, int downKey); // Set camera move controls (1st person and 3rd person cameras)
void SetCameraPosition(Vector3 position); // Set internal camera position
void SetCameraTarget(Vector3 target); // Set internal camera target
void SetCameraPanControl(int panKey); // Set camera pan key to combine with mouse movement (free camera)
void SetCameraAltControl(int altKey); // Set camera alt key to combine with mouse movement (free camera)
void SetCameraSmoothZoomControl(int szKey); // Set camera smooth zoom key to combine with mouse (free camera)
void SetCameraMoveControls(int frontKey, int backKey,
int leftKey, int rightKey,
int upKey, int downKey); // Set camera move controls (1st person and 3rd person cameras)
void SetCameraMouseSensitivity(float sensitivity); // Set camera mouse sensitivity (1st person and 3rd person cameras)
void SetCameraTarget(Vector3 target); // Set internal camera target
//------------------------------------------------------------------------------------
// Basic Shapes Drawing Functions (Module: shapes)