Some formatting tweaks

This commit is contained in:
raysan5
2016-01-20 19:09:48 +01:00
parent 51c0b61a43
commit c5663ca015
5 changed files with 42 additions and 36 deletions

View File

@@ -183,9 +183,9 @@ void ApplyPhysics(int index, Vector2 *position)
{
if (colliders[index].enabled && colliders[j].enabled)
{
if (colliders[index].type == RectangleCollider)
if (colliders[index].type == COLLIDER_RECTANGLE)
{
if (colliders[j].type == RectangleCollider)
if (colliders[j].type == COLLIDER_RECTANGLE)
{
if (CheckCollisionRecs(colliders[index].bounds, colliders[j].bounds))
{
@@ -207,7 +207,7 @@ void ApplyPhysics(int index, Vector2 *position)
}
else
{
if (colliders[j].type == RectangleCollider)
if (colliders[j].type == COLLIDER_RECTANGLE)
{
if (CheckCollisionCircleRec((Vector2){colliders[index].bounds.x, colliders[index].bounds.y}, colliders[index].radius, colliders[j].bounds))
{