Some formatting tweaks

This commit is contained in:
raysan5
2016-01-20 19:09:48 +01:00
parent 51c0b61a43
commit c5663ca015
5 changed files with 42 additions and 36 deletions

View File

@@ -463,12 +463,12 @@ typedef struct {
typedef enum { CAMERA_CUSTOM = 0, CAMERA_FREE, CAMERA_ORBITAL, CAMERA_FIRST_PERSON, CAMERA_THIRD_PERSON } CameraMode;
// Collider types
typedef enum { RectangleCollider, CircleCollider } ColliderType;
typedef enum { COLLIDER_CIRCLE, COLLIDER_RECTANGLE, COLLIDER_CAPSULE } ColliderType;
// Physics struct
typedef struct Physics {
bool enabled;
bool debug; // Should be used by programmer for testing purposes
bool debug; // Should be used by programmer for testing purposes
Vector2 gravity;
} Physics;
@@ -496,8 +496,8 @@ typedef struct Rigidbody {
typedef struct Collider {
bool enabled;
ColliderType type;
Rectangle bounds; // Just used for RectangleCollider type
int radius; // Just used for CircleCollider type
Rectangle bounds; // Used for COLLIDER_RECTANGLE and COLLIDER_CAPSULE
int radius; // Used for COLLIDER_CIRCLE and COLLIDER_CAPSULE
} Collider;
#ifdef __cplusplus