From c5fc7716229cef1727e7baf325a695a0ac00cf27 Mon Sep 17 00:00:00 2001 From: Angshuman Kishore Mahato <148174774+angshumankishore@users.noreply.github.com> Date: Mon, 6 Apr 2026 04:08:04 +0530 Subject: [PATCH] removed the first RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES (#5727) --- src/rlgl.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/rlgl.h b/src/rlgl.h index e97bad36a..923f84dfd 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -1015,9 +1015,7 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad #ifndef RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS #define RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS "vertexBoneWeights" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS #endif -#ifndef RL_DEFAULT_SHADER_UNIFORM_NAME_BONEMATRICES - #define RL_DEFAULT_SHADER_UNIFORM_NAME_BONEMATRICES "boneMatrices" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES -#endif + #ifndef RL_DEFAULT_SHADER_ATTRIB_NAME_INSTANCETRANSFORM #define RL_DEFAULT_SHADER_ATTRIB_NAME_INSTANCETRANSFORM "instanceTransform" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCETRANSFORM #endif