From c6d7694286451fb011c8128efed88e45934c4fc0 Mon Sep 17 00:00:00 2001 From: Maicon Santana Date: Sat, 23 Aug 2025 10:17:11 +0100 Subject: [PATCH] set glsl100 back to 100 --- examples/shaders/resources/shaders/glsl100/julia_set.fs | 4 +++- examples/shaders/resources/shaders/glsl100/mask.fs | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/examples/shaders/resources/shaders/glsl100/julia_set.fs b/examples/shaders/resources/shaders/glsl100/julia_set.fs index 84d2d204a..a6f397926 100644 --- a/examples/shaders/resources/shaders/glsl100/julia_set.fs +++ b/examples/shaders/resources/shaders/glsl100/julia_set.fs @@ -1,4 +1,6 @@ -#version 120 +#version 100 + +precision mediump float; // Input vertex attributes (from vertex shader) varying vec2 fragTexCoord; diff --git a/examples/shaders/resources/shaders/glsl100/mask.fs b/examples/shaders/resources/shaders/glsl100/mask.fs index 8203a7008..2136ec1d3 100644 --- a/examples/shaders/resources/shaders/glsl100/mask.fs +++ b/examples/shaders/resources/shaders/glsl100/mask.fs @@ -1,4 +1,6 @@ -#version 120 +#version 100 + +precision mediump float; // Input vertex attributes (from vertex shader) varying vec2 fragTexCoord;