diff --git a/examples/Makefile b/examples/Makefile
index 275d96e6e..8c2b1305a 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -630,7 +630,7 @@ SHADERS = \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
shaders/shaders_deferred_rendering \
- shaders/shaders_eratosthenes \
+ shaders/shaders_eratosthenes_sieve \
shaders/shaders_fog_rendering \
shaders/shaders_hot_reloading \
shaders/shaders_hybrid_rendering \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index 9a8a6a4aa..ca3ddabb8 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -630,7 +630,7 @@ SHADERS = \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
shaders/shaders_deferred_rendering \
- shaders/shaders_eratosthenes \
+ shaders/shaders_eratosthenes_sieve \
shaders/shaders_fog_rendering \
shaders/shaders_hot_reloading \
shaders/shaders_hybrid_rendering \
@@ -1157,7 +1157,7 @@ shaders/shaders_deferred_rendering: shaders/shaders_deferred_rendering.c
--preload-file shaders/resources/shaders/glsl100/deferred_shading.vs@resources/shaders/glsl100/deferred_shading.vs \
--preload-file shaders/resources/shaders/glsl100/deferred_shading.fs@resources/shaders/glsl100/deferred_shading.fs
-shaders/shaders_eratosthenes: shaders/shaders_eratosthenes.c
+shaders/shaders_eratosthenes_sieve: shaders/shaders_eratosthenes_sieve.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/eratosthenes.fs@resources/shaders/glsl100/eratosthenes.fs
diff --git a/examples/README.md b/examples/README.md
index 9e0b1e462..608d9d3d7 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -188,7 +188,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| [shaders_texture_outline](shaders/shaders_texture_outline.c) |
| ⭐⭐⭐☆ | 4.0 | 4.0 | [Serenity Skiff](https://github.com/GoldenThumbs) |
| [shaders_texture_waves](shaders/shaders_texture_waves.c) |
| ⭐⭐☆☆ | 2.5 | 3.7 | [Anata](https://github.com/anatagawa) |
| [shaders_julia_set](shaders/shaders_julia_set.c) |
| ⭐⭐⭐☆ | 2.5 | 4.0 | [Josh Colclough](https://github.com/joshcol9232) |
-| [shaders_eratosthenes](shaders/shaders_eratosthenes.c) |
| ⭐⭐⭐☆ | 2.5 | 4.0 | [ProfJski](https://github.com/ProfJski) |
+| [shaders_eratosthenes_sieve](shaders/shaders_eratosthenes_sieve.c) |
| ⭐⭐⭐☆ | 2.5 | 4.0 | [ProfJski](https://github.com/ProfJski) |
| [shaders_fog_rendering](shaders/shaders_fog_rendering.c) |
| ⭐⭐⭐☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_simple_mask](shaders/shaders_simple_mask.c) |
| ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_hot_reloading](shaders/shaders_hot_reloading.c) |
| ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index 25786ff22..ed8cc3ff6 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -135,7 +135,7 @@ shaders;shaders_texture_rendering;★★☆☆;2.0;3.7;2019;2025;"Michał Ciesie
shaders;shaders_texture_outline;★★★☆;4.0;4.0;2021;2025;"Serenity Skiff";@GoldenThumbs
shaders;shaders_texture_waves;★★☆☆;2.5;3.7;2019;2025;"Anata";@anatagawa
shaders;shaders_julia_set;★★★☆;2.5;4.0;2019;2025;"Josh Colclough";@joshcol9232
-shaders;shaders_eratosthenes;★★★☆;2.5;4.0;2019;2025;"ProfJski";@ProfJski
+shaders;shaders_eratosthenes_sieve;★★★☆;2.5;4.0;2019;2025;"ProfJski";@ProfJski
shaders;shaders_fog_rendering;★★★☆;2.5;3.7;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_simple_mask;★★☆☆;2.5;3.7;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_hot_reloading;★★★☆;3.0;3.5;2020;2025;"Ramon Santamaria";@raysan5
diff --git a/examples/shaders/shaders_eratosthenes.c b/examples/shaders/shaders_eratosthenes_sieve.c
similarity index 100%
rename from examples/shaders/shaders_eratosthenes.c
rename to examples/shaders/shaders_eratosthenes_sieve.c
diff --git a/examples/shaders/shaders_eratosthenes.png b/examples/shaders/shaders_eratosthenes_sieve.png
similarity index 100%
rename from examples/shaders/shaders_eratosthenes.png
rename to examples/shaders/shaders_eratosthenes_sieve.png
diff --git a/projects/VS2022/examples/shaders_eratosthenes.vcxproj b/projects/VS2022/examples/shaders_eratosthenes_sieve.vcxproj
similarity index 98%
rename from projects/VS2022/examples/shaders_eratosthenes.vcxproj
rename to projects/VS2022/examples/shaders_eratosthenes_sieve.vcxproj
index a8050804c..507db0d88 100644
--- a/projects/VS2022/examples/shaders_eratosthenes.vcxproj
+++ b/projects/VS2022/examples/shaders_eratosthenes_sieve.vcxproj
@@ -1,569 +1,569 @@
-
-
-
-
- Debug.DLL
- ARM64
-
-
- Debug.DLL
- Win32
-
-
- Debug.DLL
- x64
-
-
- Debug
- ARM64
-
-
- Debug
- Win32
-
-
- Debug
- x64
-
-
- Release.DLL
- ARM64
-
-
- Release.DLL
- Win32
-
-
- Release.DLL
- x64
-
-
- Release
- ARM64
-
-
- Release
- Win32
-
-
- Release
- x64
-
-
-
- {D08AA2A0-2F94-4BF5-B42D-E92450F03FD1}
- Win32Proj
- shaders_eratosthenes
- 10.0
- shaders_eratosthenes
-
-
-
- Application
- true
- $(DefaultPlatformToolset)
- Unicode
-
-
- Application
- true
- $(DefaultPlatformToolset)
- Unicode
-
-
- Application
- true
- $(DefaultPlatformToolset)
- Unicode
-
-
- Application
- true
- $(DefaultPlatformToolset)
- Unicode
-
-
- Application
- true
- $(DefaultPlatformToolset)
- Unicode
-
-
- Application
- true
- $(DefaultPlatformToolset)
- Unicode
-
-
- Application
- false
- $(DefaultPlatformToolset)
- true
- Unicode
-
-
- Application
- false
- $(DefaultPlatformToolset)
- true
- Unicode
-
-
- Application
- false
- $(DefaultPlatformToolset)
- true
- Unicode
-
-
- Application
- false
- $(DefaultPlatformToolset)
- true
- Unicode
-
-
- Application
- false
- $(DefaultPlatformToolset)
- true
- Unicode
-
-
- Application
- false
- $(DefaultPlatformToolset)
- true
- Unicode
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- true
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- true
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- true
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- true
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- true
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- true
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- false
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- false
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- false
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- false
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- false
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- false
- $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
- $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\..\examples\shaders
- WindowsLocalDebugger
-
-
-
-
-
- Level3
- Disabled
- WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
- CompileAsC
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
-
-
- Console
- true
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
-
-
-
-
- Level3
- Disabled
- WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
- CompileAsC
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- /FS %(AdditionalOptions)
-
-
- Console
- true
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
-
-
-
-
- Level3
- Disabled
- WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
- CompileAsC
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- /FS %(AdditionalOptions)
-
-
- Console
- true
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
-
-
-
-
- Level3
- Disabled
- WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
- CompileAsC
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
-
-
- Console
- true
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
- xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
- Copy Debug DLL to output directory
-
-
-
-
-
-
- Level3
- Disabled
- WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
- CompileAsC
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
-
-
- Console
- true
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
- xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
- Copy Debug DLL to output directory
-
-
-
-
-
-
- Level3
- Disabled
- WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
- CompileAsC
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
-
-
- Console
- true
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
- xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
- Copy Debug DLL to output directory
-
-
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- CompileAsC
- true
-
-
- Console
- true
- true
- true
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
-
-
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- CompileAsC
- true
-
-
- Console
- true
- true
- true
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
-
-
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- CompileAsC
- true
-
-
- Console
- true
- true
- true
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
-
-
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- CompileAsC
- true
-
-
- Console
- true
- true
- true
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
-
-
- xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
-
-
- Copy Release DLL to output directory
-
-
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- CompileAsC
- true
-
-
- Console
- true
- true
- true
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
-
-
- xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
-
-
- Copy Release DLL to output directory
-
-
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
- $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
- CompileAsC
- true
-
-
- Console
- true
- true
- true
- raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
-
-
- xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
-
-
- Copy Release DLL to output directory
-
-
-
-
-
-
-
-
-
-
- {e89d61ac-55de-4482-afd4-df7242ebc859}
-
-
-
-
-
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {D08AA2A0-2F94-4BF5-B42D-E92450F03FD1}
+ Win32Proj
+ shaders_eratosthenes_sieve
+ 10.0
+ shaders_eratosthenes_sieve
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index 067a7c3e1..24f02766f 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -201,7 +201,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_basic_lighting", "e
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_custom_uniform", "examples\shaders_custom_uniform.vcxproj", "{B176BB4A-CA31-4E2A-B790-3EA0ED2EE870}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_eratosthenes", "examples\shaders_eratosthenes.vcxproj", "{D08AA2A0-2F94-4BF5-B42D-E92450F03FD1}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_eratosthenes_sieve", "examples\shaders_eratosthenes_sieve.vcxproj", "{D08AA2A0-2F94-4BF5-B42D-E92450F03FD1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_fog_rendering", "examples\shaders_fog_rendering.vcxproj", "{4A7D0ECA-D7CC-4E66-B741-C92E9C1B42FF}"
EndProject