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Update Storage base path, use provided SDL base path
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@@ -1576,13 +1576,15 @@ int InitPlatform(void)
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CORE.Time.previous = GetTime(); // Get time as double
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CORE.Time.previous = GetTime(); // Get time as double
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#if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP)
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#if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP)
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SDL_SetHint(SDL_HINT_TIMER_RESOLUTION, "1"); // SDL equivalent of timeBeginPeriod() and timeEndPeriod()
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SDL_SetHint(SDL_HINT_TIMER_RESOLUTION, "1"); // SDL equivalent of timeBeginPeriod() and timeEndPeriod()
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#endif
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#endif
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Initialize storage system
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// Initialize storage system
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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CORE.Storage.basePath = GetWorkingDirectory(); // Define base path for storage
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// Define base path for storage
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CORE.Storage.basePath = SDL_GetBasePath(); // Alternative: GetWorkingDirectory();
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CHDIR(CORE.Storage.basePath);
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");
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TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");
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