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	Remove unecessary spaces...
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							| @@ -593,21 +593,21 @@ typedef enum { | ||||
| // rRES data returned when reading a resource, it contains all required data for user (24 byte) | ||||
| typedef struct { | ||||
|     unsigned int type;          // Resource type (4 byte) | ||||
|      | ||||
|  | ||||
|     unsigned int param1;        // Resouce parameter 1 (4 byte) | ||||
|     unsigned int param2;        // Resouce parameter 2 (4 byte) | ||||
|     unsigned int param3;        // Resouce parameter 3 (4 byte) | ||||
|     unsigned int param4;        // Resouce parameter 4 (4 byte) | ||||
|      | ||||
|  | ||||
|     void *data;                 // Resource data pointer (4 byte) | ||||
| } RRESData; | ||||
|  | ||||
| typedef enum {  | ||||
|     RRES_RAW = 0,  | ||||
|     RRES_IMAGE,  | ||||
|     RRES_WAVE,  | ||||
|     RRES_VERTEX,  | ||||
|     RRES_TEXT  | ||||
| typedef enum { | ||||
|     RRES_RAW = 0, | ||||
|     RRES_IMAGE, | ||||
|     RRES_WAVE, | ||||
|     RRES_VERTEX, | ||||
|     RRES_TEXT | ||||
| } RRESDataType; | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| @@ -800,7 +800,7 @@ RLAPI Image ImageText(const char *text, int fontSize, Color color); | ||||
| RLAPI Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing, Color tint);     // Create an image from text (custom sprite font) | ||||
| RLAPI void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec);                         // Draw a source image within a destination image | ||||
| RLAPI void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color);     // Draw text (default font) within an image (destination) | ||||
| RLAPI void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text,  | ||||
| RLAPI void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text, | ||||
|                            float fontSize, int spacing, Color color);                                    // Draw text (custom sprite font) within an image (destination) | ||||
| RLAPI void ImageFlipVertical(Image *image);                                                              // Flip image vertically | ||||
| RLAPI void ImageFlipHorizontal(Image *image);                                                            // Flip image horizontally | ||||
| @@ -876,15 +876,15 @@ RLAPI Material LoadDefaultMaterial(void); | ||||
| RLAPI void UnloadMaterial(Material material);                                                           // Unload material from GPU memory (VRAM) | ||||
|  | ||||
| RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint);                           // Draw a model (with texture if set) | ||||
| RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis,  | ||||
| RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, | ||||
|                        float rotationAngle, Vector3 scale, Color tint);                                 // Draw a model with extended parameters | ||||
| RLAPI void DrawModelWires(Model model, Vector3 position, float scale, Color tint);                      // Draw a model wires (with texture if set) | ||||
| RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis,  | ||||
| RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, | ||||
|                             float rotationAngle, Vector3 scale, Color tint);                            // Draw a model wires (with texture if set) with extended parameters | ||||
| RLAPI void DrawBoundingBox(BoundingBox box, Color color);                                               // Draw bounding box (wires) | ||||
|  | ||||
| RLAPI void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, Color tint);     // Draw a billboard texture | ||||
| RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec,  | ||||
| RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, | ||||
|                             Vector3 center, float size, Color tint);                                    // Draw a billboard texture defined by sourceRec | ||||
|  | ||||
| RLAPI BoundingBox CalculateBoundingBox(Mesh mesh);                                                      // Calculate mesh bounding box limits | ||||
| @@ -892,7 +892,7 @@ RLAPI bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB | ||||
| RLAPI bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2);                                     // Detect collision between two bounding boxes | ||||
| RLAPI bool CheckCollisionBoxSphere(BoundingBox box, Vector3 centerSphere, float radiusSphere);          // Detect collision between box and sphere | ||||
| RLAPI bool CheckCollisionRaySphere(Ray ray, Vector3 spherePosition, float sphereRadius);                // Detect collision between ray and sphere | ||||
| RLAPI bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius,  | ||||
| RLAPI bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius, | ||||
|                                      Vector3 *collisionPoint);                                          // Detect collision between ray and sphere, returns collision point | ||||
| RLAPI bool CheckCollisionRayBox(Ray ray, BoundingBox box);                                              // Detect collision between ray and box | ||||
| RLAPI RayHitInfo GetCollisionRayMesh(Ray ray, Mesh *mesh);                                              // Get collision info between ray and mesh | ||||
|   | ||||
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