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Reviewed function GenImagePerlinNoise()
Added support for noise image offset
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@@ -908,7 +908,7 @@ RLAPI Image GenImageGradientH(int width, int height, Color left, Color right);
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RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient
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RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked
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RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise
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RLAPI Image GenImagePerlinNoise(int width, int height, float scale); // Generate image: perlin noise
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RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise
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RLAPI Image GenImageCellular(int width, int height, int tileSize); // Generate image: cellular algorithm. Bigger tileSize means bigger cells
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// Texture2D configuration functions
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