mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-06 03:18:14 +00:00
REVIEWED: DRM cache buffers support #4988
This commit is contained in:
@@ -71,23 +71,13 @@
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#include "EGL/egl.h" // Native platform windowing system interface
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#include "EGL/egl.h" // Native platform windowing system interface
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#include "EGL/eglext.h" // EGL extensions
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#include "EGL/eglext.h" // EGL extensions
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// NOTE: DRM cache enables triple buffered DRM caching
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#if defined(SUPPORT_DRM_CACHE)
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#if defined(SUPPORT_DRM_CACHE)
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#include <poll.h> // for drmHandleEvent poll
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#include <poll.h> // Required for: drmHandleEvent() poll
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#include <errno.h> //for EBUSY, EAGAIN
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#include <errno.h> // Required for: EBUSY, EAGAIN
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#define MAX_CACHED_BOS 3
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#define MAX_DRM_CACHED_BUFFERS 3
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#endif // SUPPORT_DRM_CACHE
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typedef struct {
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struct gbm_bo *bo;
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uint32_t fbId; // DRM framebuffer ID
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} FramebufferCache;
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static FramebufferCache fbCache[MAX_CACHED_BOS] = {0};
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static volatile int fbCacheCount = 0;
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static volatile bool pendingFlip = false;
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static bool crtcSet = false;
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#endif //SUPPORT_DRM_CACHE
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#ifndef EGL_OPENGL_ES3_BIT
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#ifndef EGL_OPENGL_ES3_BIT
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#define EGL_OPENGL_ES3_BIT 0x40
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#define EGL_OPENGL_ES3_BIT 0x40
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@@ -100,14 +90,12 @@ static bool crtcSet = false;
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#define DEFAULT_EVDEV_PATH "/dev/input/" // Path to the linux input events
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#define DEFAULT_EVDEV_PATH "/dev/input/" // Path to the linux input events
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// So actually the biggest key is KEY_CNT but we only really map the keys up to
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// Actually biggest key is KEY_CNT but we only really map the keys up to KEY_ALS_TOGGLE
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// KEY_ALS_TOGGLE
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#define KEYMAP_SIZE KEY_ALS_TOGGLE
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#define KEYMAP_SIZE KEY_ALS_TOGGLE
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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typedef struct {
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typedef struct {
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// Display data
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// Display data
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int fd; // File descriptor for /dev/dri/...
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int fd; // File descriptor for /dev/dri/...
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@@ -147,6 +135,18 @@ typedef struct {
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int gamepadCount; // The number of gamepads registered
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int gamepadCount; // The number of gamepads registered
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} PlatformData;
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} PlatformData;
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#if defined(SUPPORT_DRM_CACHE)
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typedef struct {
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struct gbm_bo *bo; // Graphics buffer object
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uint32_t fbId; // DRM framebuffer ID
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} FramebufferCache;
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static FramebufferCache fbCache[MAX_DRM_CACHED_BUFFERS] = { 0 };
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static volatile int fbCacheCount = 0;
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static volatile bool pendingFlip = false;
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static bool crtcSet = false;
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#endif // SUPPORT_DRM_CACHE
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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@@ -570,18 +570,23 @@ void DisableCursor(void)
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}
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}
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#if defined(SUPPORT_DRM_CACHE)
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#if defined(SUPPORT_DRM_CACHE)
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//callback to destroy cached framebuffer, set by gbm_bo_set_user_data()
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static void DestroyFrameBufferCallback(struct gbm_bo *bo, void *data) {
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// Destroy cached framebuffer callback, set by gbm_bo_set_user_data()
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static void DestroyFrameBufferCallback(struct gbm_bo *bo, void *data)
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{
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uint32_t fbId = (uintptr_t)data;
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uint32_t fbId = (uintptr_t)data;
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// Remove from cache
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// Remove from cache
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for (int i = 0; i < fbCacheCount; i++) {
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for (int i = 0; i < fbCacheCount; i++)
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if (fbCache[i].bo == bo) {
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{
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TRACELOG(LOG_INFO, "DRM: fb removed %u", (uintptr_t)fbId);
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if (fbCache[i].bo == bo)
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{
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TRACELOG(LOG_INFO, "DISPLAY: DRM: Framebuffer removed [%u]", (uintptr_t)fbId);
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drmModeRmFB(platform.fd, fbCache[i].fbId); // Release DRM FB
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drmModeRmFB(platform.fd, fbCache[i].fbId); // Release DRM FB
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// Shift remaining entries
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// Shift remaining entries
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for (int j = i; j < fbCacheCount - 1; j++) {
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for (int j = i; j < fbCacheCount - 1; j++) fbCache[j] = fbCache[j + 1];
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fbCache[j] = fbCache[j + 1];
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}
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fbCacheCount--;
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fbCacheCount--;
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break;
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break;
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}
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}
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@@ -589,56 +594,53 @@ static void DestroyFrameBufferCallback(struct gbm_bo *bo, void *data) {
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}
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}
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// Create or retrieve cached DRM FB for BO
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// Create or retrieve cached DRM FB for BO
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static uint32_t GetOrCreateFbForBo(struct gbm_bo *bo) {
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static uint32_t GetOrCreateFbForBo(struct gbm_bo *bo)
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{
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// Try to find existing cache entry
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// Try to find existing cache entry
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for (int i = 0; i < fbCacheCount; i++) {
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for (int i = 0; i < fbCacheCount; i++)
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if (fbCache[i].bo == bo) {
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{
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return fbCache[i].fbId;
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if (fbCache[i].bo == bo) return fbCache[i].fbId;
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}
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}
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}
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// Create new entry if cache not full
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// Create new entry if cache not full
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if (fbCacheCount >= MAX_CACHED_BOS) {
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if (fbCacheCount >= MAX_DRM_CACHED_BUFFERS) return 0; // FB cache full
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//FB cache full!
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return 0;
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}
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uint32_t handle = gbm_bo_get_handle(bo).u32;
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uint32_t handle = gbm_bo_get_handle(bo).u32;
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uint32_t stride = gbm_bo_get_stride(bo);
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uint32_t stride = gbm_bo_get_stride(bo);
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uint32_t width = gbm_bo_get_width(bo);
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uint32_t width = gbm_bo_get_width(bo);
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uint32_t height = gbm_bo_get_height(bo);
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uint32_t height = gbm_bo_get_height(bo);
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uint32_t fbId;
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uint32_t fbId = 0;
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if (drmModeAddFB(platform.fd, width, height, 24, 32, stride, handle, &fbId)) {
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if (drmModeAddFB(platform.fd, width, height, 24, 32, stride, handle, &fbId)) return 0;
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//rmModeAddFB failed
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return 0;
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}
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// Store in cache
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// Store in cache
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fbCache[fbCacheCount] = (FramebufferCache){ .bo = bo, .fbId = fbId };
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fbCache[fbCacheCount] = (FramebufferCache){ .bo = bo, .fbId = fbId };
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fbCacheCount++;
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fbCacheCount++;
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// Set destroy callback to auto-cleanup
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// Set destroy callback to auto-cleanup
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gbm_bo_set_user_data(bo, (void*)(uintptr_t)fbId, DestroyFrameBufferCallback);
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gbm_bo_set_user_data(bo, (void *)(uintptr_t)fbId, DestroyFrameBufferCallback);
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TRACELOG(LOG_INFO, "DISPLAY: DRM: Added new buffer object [%u]" , (uintptr_t)fbId);
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TRACELOG(LOG_INFO, "DRM: added new bo %u" , (uintptr_t)fbId);
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return fbId;
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return fbId;
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}
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}
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// Renders a blank frame to allocate initial buffers
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// Renders a blank frame to allocate initial buffers
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void RenderBlankFrame() {
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// TODO: WARNING: Platform layers do not include OpenGL code!
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void RenderBlankFrame()
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{
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glClearColor(0, 0, 0, 1);
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glClearColor(0, 0, 0, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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eglSwapBuffers(platform.device, platform.surface);
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eglSwapBuffers(platform.device, platform.surface);
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glFinish(); // Ensure the buffer is processed
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// Ensure the buffer is processed
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glFinish();
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}
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}
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// Initialize with first buffer only
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// Initialize with first buffer only
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int InitSwapScreenBuffer() {
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int InitSwapScreenBuffer()
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if (!platform.gbmSurface || platform.fd < 0) {
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{
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TRACELOG(LOG_ERROR, "DRM not initialized");
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if (!platform.gbmSurface || (platform.fd < 0))
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{
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TRACELOG(LOG_ERROR, "DISPLAY: DRM: Swap buffers can not be initialized");
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return -1;
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return -1;
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}
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}
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@@ -647,23 +649,24 @@ int InitSwapScreenBuffer() {
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// Get first buffer
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// Get first buffer
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struct gbm_bo *bo = gbm_surface_lock_front_buffer(platform.gbmSurface);
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struct gbm_bo *bo = gbm_surface_lock_front_buffer(platform.gbmSurface);
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if (!bo) {
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if (!bo)
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TRACELOG(LOG_ERROR, "Failed to lock initial buffer");
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{
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TRACELOG(LOG_ERROR, "DISPLAY: DRM: Failed to lock initial swap buffer");
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return -1;
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return -1;
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}
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}
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// Create FB for first buffer
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// Create FB for first buffer
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uint32_t fbId = GetOrCreateFbForBo(bo);
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uint32_t fbId = GetOrCreateFbForBo(bo);
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if (!fbId) {
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if (!fbId)
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{
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gbm_surface_release_buffer(platform.gbmSurface, bo);
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gbm_surface_release_buffer(platform.gbmSurface, bo);
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return -1;
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return -1;
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}
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}
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// Initial CRTC setup
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// Initial CRTC setup
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if (drmModeSetCrtc(platform.fd, platform.crtc->crtc_id, fbId,
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if (drmModeSetCrtc(platform.fd, platform.crtc->crtc_id, fbId, 0, 0, &platform.connector->connector_id, 1, &platform.connector->modes[platform.modeIndex]))
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0, 0, &platform.connector->connector_id, 1,
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{
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&platform.connector->modes[platform.modeIndex])) {
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TRACELOG(LOG_ERROR, "DISPLAY: DRM: Failed to initialize CRTC setup. ERROR: %s", strerror(errno));
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TRACELOG(LOG_ERROR, "Initial CRTC setup failed: %s", strerror(errno));
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gbm_surface_release_buffer(platform.gbmSurface, bo);
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gbm_surface_release_buffer(platform.gbmSurface, bo);
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return -1;
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return -1;
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}
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}
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@@ -671,32 +674,38 @@ int InitSwapScreenBuffer() {
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// Keep first buffer locked until flipped
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// Keep first buffer locked until flipped
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platform.prevBO = bo;
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platform.prevBO = bo;
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crtcSet = true;
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crtcSet = true;
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return 0;
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return 0;
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}
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}
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// Static page flip handler
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// Static page flip handler
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// this will be called once the drmModePageFlip() finished from the drmHandleEvent(platform.fd, &evctx); context
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// NOTE: Called once the drmModePageFlip() finished from the drmHandleEvent() context
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static void PageFlipHandler(int fd, unsigned int frame,
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static void PageFlipHandler(int fd, unsigned int frame, unsigned int sec, unsigned int usec, void *data)
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unsigned int sec, unsigned int usec,
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{
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void *data) {
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// Unused inputs
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(void)fd; (void)frame; (void)sec; (void)usec; // Unused
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(void)fd;
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(void)frame;
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(void)sec;
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(void)usec;
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pendingFlip = false;
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pendingFlip = false;
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struct gbm_bo *bo_to_release = (struct gbm_bo *)data;
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struct gbm_bo *boToRelease = (struct gbm_bo *)data;
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//Buffers are released after the flip completes (via page_flip_handler), ensuring they're no longer in use.
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// Buffers are released after the flip completes (via page_flip_handler), ensuring they're no longer in use
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// Prevents the GPU from writing to a buffer being scanned out
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// Prevents the GPU from writing to a buffer being scanned out
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if (bo_to_release) {
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if (boToRelease) gbm_surface_release_buffer(platform.gbmSurface, boToRelease);
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gbm_surface_release_buffer(platform.gbmSurface, bo_to_release);
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}
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}
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}
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// Swap implementation with proper caching
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// Swap implementation with proper caching
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void SwapScreenBuffer() {
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void SwapScreenBuffer()
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static int loopCnt = 0;
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{
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loopCnt++;
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static int errCnt[5] = {0};
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if (!crtcSet || !platform.gbmSurface) return;
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if (!crtcSet || !platform.gbmSurface) return;
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//call this only, if pendingFlip is not set
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static int loopCnt = 0;
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static int errCnt[5] = {0};
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loopCnt++;
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// Call this only, if pendingFlip is not set
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eglSwapBuffers(platform.device, platform.surface);
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eglSwapBuffers(platform.device, platform.surface);
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// Process pending events non-blocking
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// Process pending events non-blocking
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@@ -706,74 +715,66 @@ void SwapScreenBuffer() {
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};
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};
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struct pollfd pfd = { .fd = platform.fd, .events = POLLIN };
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struct pollfd pfd = { .fd = platform.fd, .events = POLLIN };
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//polling for event for 0ms
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while (poll(&pfd, 1, 0) > 0) {
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// Polling for event for 0ms
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drmHandleEvent(platform.fd, &evctx);
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while (poll(&pfd, 1, 0) > 0) drmHandleEvent(platform.fd, &evctx);
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}
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// Skip if previous flip pending
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// Skip if previous flip pending
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if (pendingFlip) {
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if (pendingFlip)
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//Skip frame: flip pending
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{
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errCnt[0]++;
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errCnt[0]++; // Skip frame: flip pending
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return;
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return;
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}
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}
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// Get new front buffer
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// Get new front buffer
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struct gbm_bo *next_bo = gbm_surface_lock_front_buffer(platform.gbmSurface);
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struct gbm_bo *nextBO = gbm_surface_lock_front_buffer(platform.gbmSurface);
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if (!next_bo) {
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if (!nextBO) // Failed to lock front buffer
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//Failed to lock front buffer
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{
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errCnt[1]++;
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errCnt[1]++;
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return;
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return;
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}
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}
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// Get FB ID (creates new one if needed)
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// Get FB ID (creates new one if needed)
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uint32_t fbId = GetOrCreateFbForBo(next_bo);
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uint32_t fbId = GetOrCreateFbForBo(nextBO);
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if (!fbId) {
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if (!fbId)
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gbm_surface_release_buffer(platform.gbmSurface, next_bo);
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{
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gbm_surface_release_buffer(platform.gbmSurface, nextBO);
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errCnt[2]++;
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errCnt[2]++;
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return;
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return;
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}
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}
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// Attempt page flip
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// Attempt page flip
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/* rmModePageFlip() schedules a buffer-flip for the next vblank and then
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// NOTE: rmModePageFlip() schedules a buffer-flip for the next vblank and then notifies us about it.
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* notifies us about it. It takes a CRTC-id, fb-id and an arbitrary
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// It takes a CRTC-id, fb-id and an arbitrary data-pointer and then schedules the page-flip.
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* data-pointer and then schedules the page-flip. This is fully asynchronous and
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// This is fully asynchronous and when the page-flip happens, the DRM-fd will become readable and we can call drmHandleEvent().
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* When the page-flip happens, the DRM-fd will become readable and we can call
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// This will read all vblank/page-flip events and call our modeset_page_flip_event() callback with the data-pointer that we passed to drmModePageFlip().
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* drmHandleEvent(). This will read all vblank/page-flip events and call our
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// We simply call modeset_draw_dev() then so the next frame is rendered... returns immediately.
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* modeset_page_flip_event() callback with the data-pointer that we passed to
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if (drmModePageFlip(platform.fd, platform.crtc->crtc_id, fbId, DRM_MODE_PAGE_FLIP_EVENT, platform.prevBO))
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* drmModePageFlip(). We simply call modeset_draw_dev() then so the next frame
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{
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* is rendered..
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if (errno == EBUSY) errCnt[3]++; // Display busy - skip flip
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* returns immediately.
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else errCnt[4]++; // Page flip failed
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*/
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if (drmModePageFlip(platform.fd, platform.crtc->crtc_id, fbId,
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gbm_surface_release_buffer(platform.gbmSurface, nextBO);
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DRM_MODE_PAGE_FLIP_EVENT, platform.prevBO)) {
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if (errno == EBUSY) {
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//Display busy - skip flip
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errCnt[3]++;
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} else {
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//Page flip failed
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errCnt[4]++;
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||||||
}
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||||||
gbm_surface_release_buffer(platform.gbmSurface, next_bo);
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||||||
return;
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return;
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||||||
}
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}
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||||||
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|
||||||
// Success: update state
|
// Success: update state
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||||||
pendingFlip = true;
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pendingFlip = true;
|
||||||
|
platform.prevBO = nextBO;
|
||||||
|
|
||||||
platform.prevBO = next_bo;
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/*
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||||||
//successful usage, do benchmarking
|
// Some benchmarking code
|
||||||
//in every 10 sec, at 60FPS 60*10 -> 600
|
if (loopCnt >= 600)
|
||||||
if(loopCnt >= 600) {
|
{
|
||||||
TRACELOG(LOG_INFO, "DRM err counters: %d, %d, %d, %d, %d, %d",errCnt[0],errCnt[1],errCnt[2],errCnt[3],errCnt[4], loopCnt);
|
TRACELOG(LOG_INFO, "DRM: Error counters: %d, %d, %d, %d, %d, %d", errCnt[0], errCnt[1], errCnt[2], errCnt[3], errCnt[4], loopCnt);
|
||||||
//reinit the errors
|
for (int i = 0; i < 5; i++) errCnt[i] = 0;
|
||||||
for(int i=0;i<5;i++) {
|
|
||||||
errCnt[i] = 0;
|
|
||||||
}
|
|
||||||
loopCnt = 0;
|
loopCnt = 0;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
#else //SUPPORT_DRM_CACHE is not defined
|
|
||||||
|
#else // !SUPPORT_DRM_CACHE
|
||||||
|
|
||||||
// Swap back buffer with front buffer (screen drawing)
|
// Swap back buffer with front buffer (screen drawing)
|
||||||
void SwapScreenBuffer(void)
|
void SwapScreenBuffer(void)
|
||||||
{
|
{
|
||||||
@@ -803,7 +804,8 @@ void SwapScreenBuffer(void)
|
|||||||
|
|
||||||
platform.prevBO = bo;
|
platform.prevBO = bo;
|
||||||
}
|
}
|
||||||
#endif //SUPPORT_DRM_CACHE
|
#endif // SUPPORT_DRM_CACHE
|
||||||
|
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
// Module Functions Definition: Misc
|
// Module Functions Definition: Misc
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
@@ -1307,17 +1309,20 @@ int InitPlatform(void)
|
|||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
|
|
||||||
#if defined(SUPPORT_DRM_CACHE)
|
#if defined(SUPPORT_DRM_CACHE)
|
||||||
if(InitSwapScreenBuffer() == 0) {
|
if (InitSwapScreenBuffer() == 0)
|
||||||
#endif//SUPPORT_DRM_CACHE
|
{
|
||||||
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
|
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
|
||||||
return 0;
|
return 0;
|
||||||
#if defined(SUPPORT_DRM_CACHE)
|
}
|
||||||
} else {
|
else
|
||||||
|
{
|
||||||
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized failed");
|
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized failed");
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
#endif //SUPPORT_DRM_CACHE
|
#else // !SUPPORT_DRM_CACHE
|
||||||
|
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
|
||||||
|
return 0;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
// Close platform
|
// Close platform
|
||||||
|
Reference in New Issue
Block a user