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Added compile flag: SUPPORT_SCREEN_CAPTURE
Allow compiling the library with support for automatic screen capture (KEY_F12)
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@@ -50,6 +50,9 @@
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* #define SUPPORT_BUSY_WAIT_LOOP
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* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
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*
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* #define SUPPORT_SCREEN_CAPTURE
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* Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
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*
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* #define SUPPORT_GIF_RECORDING
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* Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
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*
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@@ -2791,10 +2794,12 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
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}
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else
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#endif // SUPPORT_GIF_RECORDING
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#if defined(SUPPORT_SCREEN_CAPTURE)
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{
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TakeScreenshot(FormatText("screenshot%03i.png", screenshotCounter));
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screenshotCounter++;
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}
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#endif // SUPPORT_SCREEN_CAPTURE
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}
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#endif // PLATFORM_DESKTOP
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else
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@@ -3456,12 +3461,14 @@ static void ProcessKeyboard(void)
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// Check exit key (same functionality as GLFW3 KeyCallback())
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if (currentKeyState[exitKey] == 1) windowShouldClose = true;
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#if defined(SUPPORT_SCREEN_CAPTURE)
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// Check screen capture key (raylib key: KEY_F12)
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if (currentKeyState[301] == 1)
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{
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TakeScreenshot(FormatText("screenshot%03i.png", screenshotCounter));
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screenshotCounter++;
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}
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#endif
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}
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// Restore default keyboard input
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