Added function: rlCheckBufferLimit()

This commit is contained in:
raysan5
2018-05-20 01:55:46 +02:00
parent 3b70b66a08
commit ca69068814
3 changed files with 50 additions and 21 deletions

View File

@@ -424,6 +424,7 @@ void rlglClose(void); // De-inititialize rlgl (buffers
void rlglDraw(void); // Update and Draw default buffers (lines, triangles, quads)
int rlGetVersion(void); // Returns current OpenGL version
bool rlCheckBufferLimit(int type, int vCount); // Check internal buffer overflow for a given number of vertex
void rlSetDebugMarker(const char *text); // Set debug marker for analysis
void rlLoadExtensions(void *loader); // Load OpenGL extensions
Vector3 rlUnproject(Vector3 source, Matrix proj, Matrix view); // Get world coordinates from screen coordinates