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Review buffer limits on rectangle drawing
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@@ -618,6 +618,8 @@ void DrawRectangleRec(Rectangle rec, Color color)
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// Draw a color-filled rectangle with pro parameters
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void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
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{
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if (rlCheckBufferLimit(4)) rlglDraw();
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rlEnableTexture(GetShapesTexture().id);
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rlPushMatrix();
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