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REXM: Update examples report
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@@ -504,10 +504,10 @@ CORE = \
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core/core_2d_camera_platformer \
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core/core_2d_camera_split_screen \
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core/core_3d_camera_first_person \
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core/core_3d_camera_fps \
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core/core_3d_camera_free \
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core/core_3d_camera_mode \
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core/core_3d_camera_split_screen \
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core/core_3d_camera_fps \
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core/core_3d_picking \
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core/core_automation_events \
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core/core_basic_screen_manager \
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@@ -695,6 +695,9 @@ core/core_2d_camera_split_screen: core/core_2d_camera_split_screen.c
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core/core_3d_camera_first_person: core/core_3d_camera_first_person.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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core/core_3d_camera_fps: core/core_3d_camera_fps.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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core/core_3d_camera_free: core/core_3d_camera_free.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@@ -704,9 +707,6 @@ core/core_3d_camera_mode: core/core_3d_camera_mode.c
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core/core_3d_camera_split_screen: core/core_3d_camera_split_screen.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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core/core_3d_camera_fps: core/core_3d_camera_fps.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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core/core_3d_picking: core/core_3d_picking.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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