Review some function names for consistency with raymath

This commit is contained in:
raysan5
2016-01-20 19:23:58 +01:00
parent c5663ca015
commit cf6c6fefd7
2 changed files with 17 additions and 13 deletions

View File

@@ -66,8 +66,8 @@ typedef struct Rigidbody {
typedef struct Collider {
bool enabled;
ColliderType type;
Rectangle bounds; // Just used for RectangleCollider type
int radius; // Just used for CircleCollider type
Rectangle bounds; // Used for COLLIDER_RECTANGLE and COLLIDER_CAPSULE
int radius; // Used for COLLIDER_CIRCLE and COLLIDER_CAPSULE
} Collider;
#ifdef __cplusplus