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@@ -151,6 +151,8 @@
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#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS 7
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#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS 8
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#endif
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#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCE_TX 9
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// Default shader vertex attribute names to set location points
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// NOTE: When a new shader is loaded, the following locations are tried to be set for convenience
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