Added features and corrected bugs...

[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
This commit is contained in:
raysan5
2014-12-09 13:21:55 +01:00
parent a2c8ddca13
commit d3cf316e40
6 changed files with 44 additions and 13 deletions

View File

@@ -340,6 +340,7 @@ bool IsMouseButtonUp(int button); // Detect if a mouse but
int GetMouseX(void); // Returns mouse position X
int GetMouseY(void); // Returns mouse position Y
Vector2 GetMousePosition(void); // Returns mouse position XY
void SetMousePosition(Vector2 position); // Set mouse position XY
int GetMouseWheelMove(void); // Returns mouse wheel movement Y
bool IsGamepadAvailable(int gamepad); // Detect if a gamepad is available