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Reset pointCount for gestures
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@@ -179,6 +179,7 @@ void ProcessGestureEvent(GestureEvent event)
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}
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touchDownDragPosition = (Vector2){ 0.0f, 0.0f };
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pointCount = 0;
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}
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else if (event.touchAction == TOUCH_MOVE)
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{
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@@ -257,6 +258,7 @@ void ProcessGestureEvent(GestureEvent event)
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pinchDistance = 0.0f;
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pinchAngle = 0.0f;
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pinchVector = (Vector2){ 0.0f, 0.0f };
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pointCount = 0;
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currentGesture = GESTURE_NONE;
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}
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