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	Revert the screenWidth change
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		| @@ -276,7 +276,7 @@ static bool windowMinimized = false;            // Check if window has been mini | |||||||
| static const char *windowTitle = NULL;          // Window text title... | static const char *windowTitle = NULL;          // Window text title... | ||||||
|  |  | ||||||
| static unsigned int displayWidth, displayHeight;// Display width and height (monitor, device-screen, LCD, ...) | static unsigned int displayWidth, displayHeight;// Display width and height (monitor, device-screen, LCD, ...) | ||||||
| //static int screenWidth, screenHeight;           // Screen width and height (used render area) | static int screenWidth, screenHeight;           // Screen width and height (used render area) | ||||||
| static int renderWidth, renderHeight;           // Framebuffer width and height (render area, including black bars if required) | static int renderWidth, renderHeight;           // Framebuffer width and height (render area, including black bars if required) | ||||||
| static int renderOffsetX = 0;                   // Offset X from render area (must be divided by 2) | static int renderOffsetX = 0;                   // Offset X from render area (must be divided by 2) | ||||||
| static int renderOffsetY = 0;                   // Offset Y from render area (must be divided by 2) | static int renderOffsetY = 0;                   // Offset Y from render area (must be divided by 2) | ||||||
|   | |||||||
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	 Rob Loach
					Rob Loach