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BIG UPDATE: Support model animations!
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@@ -66,10 +66,10 @@
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//------------------------------------------------------------------------------------
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// Draw rectangle shapes using font texture white character instead of default white texture
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// Allows drawing rectangles and text with a single draw call, very useful for GUI systems!
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#define SUPPORT_FONT_TEXTURE
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#define SUPPORT_FONT_TEXTURE 1
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// Use QUADS instead of TRIANGLES for drawing when possible
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// Some lines-based shapes could still use lines
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#define SUPPORT_QUADS_DRAW_MODE
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#define SUPPORT_QUADS_DRAW_MODE 1
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//------------------------------------------------------------------------------------
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// Module: textures - Configuration Flags
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@@ -114,6 +114,8 @@
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// Selected desired model fileformats to be supported for loading
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#define SUPPORT_FILEFORMAT_OBJ 1
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#define SUPPORT_FILEFORMAT_MTL 1
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#define SUPPORT_FILEFORMAT_IQM 1
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#define SUPPORT_FILEFORMAT_GLTF 1
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// Support procedural mesh generation functions, uses external par_shapes.h library
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// NOTE: Some generated meshes DO NOT include generated texture coordinates
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#define SUPPORT_MESH_GENERATION 1
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