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Some reviews for Android compilation
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@@ -294,11 +294,11 @@ static int renderOffsetX = 0; // Offset X from render area (must b
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static int renderOffsetY = 0; // Offset Y from render area (must be divided by 2)
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static bool fullscreen = false; // Fullscreen mode (useful only for PLATFORM_DESKTOP)
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static Matrix downscaleView; // Matrix to downscale view (in case screen size bigger than display size)
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static bool cursorHidden = false; // Track if cursor is hidden
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static bool cursorOnScreen = false; // Tracks if cursor is inside client area
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_WEB) || defined(PLATFORM_UWP)
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static const char *windowTitle = NULL; // Window text title...
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static bool cursorHidden = false; // Track if cursor is hidden
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static bool cursorOnScreen = false; // Tracks if cursor is inside client area
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static int screenshotCounter = 0; // Screenshots counter
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// Register mouse states
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