REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering

This commit is contained in:
Ray
2025-09-04 11:27:32 +02:00
parent 427b0d2653
commit d97e0a8ac7
8 changed files with 574 additions and 574 deletions

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@@ -649,7 +649,7 @@ SHADERS = \
shaders/shaders_shapes_textures \
shaders/shaders_simple_mask \
shaders/shaders_spotlight \
shaders/shaders_texture_drawing \
shaders/shaders_texture_rendering \
shaders/shaders_texture_outline \
shaders/shaders_texture_tiling \
shaders/shaders_texture_waves \
@@ -1267,7 +1267,7 @@ shaders/shaders_spotlight: shaders/shaders_spotlight.c
--preload-file shaders/resources/raysan.png@resources/raysan.png \
--preload-file shaders/resources/shaders/glsl100/spotlight.fs@resources/shaders/glsl100/spotlight.fs
shaders/shaders_texture_drawing: shaders/shaders_texture_drawing.c
shaders/shaders_texture_rendering: shaders/shaders_texture_rendering.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/cubes_panning.fs@resources/shaders/glsl100/cubes_panning.fs