Minor tweak to avoid false error logs

This commit is contained in:
Ray
2021-08-22 01:07:37 +02:00
parent aefdb9f9cf
commit d98779abef
2 changed files with 6 additions and 3 deletions

View File

@@ -2281,8 +2281,11 @@ Shader LoadShader(const char *vsFileName, const char *fsFileName)
{
Shader shader = { 0 };
char *vShaderStr = LoadFileText(vsFileName);
char *fShaderStr = LoadFileText(fsFileName);
char *vShaderStr = NULL;
char *fShaderStr = NULL;
if (vsFileName != NULL) vShaderStr = LoadFileText(vsFileName);
if (fsFileName != NULL) fShaderStr = LoadFileText(fsFileName);
shader = LoadShaderFromMemory(vShaderStr, fShaderStr);