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Remove trail spaces
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@@ -135,7 +135,7 @@ void DrawSphereBasic(Color color)
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{
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int rings = 16;
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int slices = 16;
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// Make sure there is enough space in the internal render batch
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// buffer to store all required vertex, batch is reseted if required
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rlCheckRenderBatchLimit((rings + 2)*slices*6);
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