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	Remove trail spaces
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		| @@ -73,7 +73,7 @@ int main(void) | ||||
|         SetShaderValue(shader, viewEyeLoc, cameraPos, SHADER_UNIFORM_VEC3); | ||||
|         SetShaderValue(shader, viewCenterLoc, cameraTarget, SHADER_UNIFORM_VEC3); | ||||
|         SetShaderValue(shader, runTimeLoc, &runTime, SHADER_UNIFORM_FLOAT); | ||||
|          | ||||
|  | ||||
|         // Check if screen is resized | ||||
|         if (IsWindowResized()) | ||||
|         { | ||||
|   | ||||
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