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Remove trail spaces
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@@ -30,7 +30,7 @@ int main(void)
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// Load explosion texture
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Texture2D explosion = LoadTexture("resources/explosion.png");
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// Init variables for animation
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int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
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int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
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