mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-15 15:58:14 +00:00
Add lighting system -IN PROGRESS-
Improved materials
This commit is contained in:
12
src/models.c
12
src/models.c
@@ -732,6 +732,18 @@ Material LoadDefaultMaterial(void)
|
||||
return material;
|
||||
}
|
||||
|
||||
// Load standard material (uses standard models shader)
|
||||
// NOTE: Standard shader supports multiple maps and lights
|
||||
Material LoadStandardMaterial(void)
|
||||
{
|
||||
Material material = LoadDefaultMaterial();
|
||||
|
||||
//material.shader = GetStandardShader();
|
||||
|
||||
return material;
|
||||
}
|
||||
|
||||
// Unload material from memory
|
||||
void UnloadMaterial(Material material)
|
||||
{
|
||||
rlDeleteTextures(material.texDiffuse.id);
|
||||
|
Reference in New Issue
Block a user