Review PR #3746 formating

This commit is contained in:
Ray
2024-01-29 21:16:17 +01:00
parent bebf9547bd
commit deaffb0698
2 changed files with 8 additions and 11 deletions

View File

@@ -621,7 +621,7 @@ RLAPI void rlDisableShader(void); // Disable shader progra
// Framebuffer state
RLAPI void rlEnableFramebuffer(unsigned int id); // Enable render texture (fbo)
RLAPI void rlDisableFramebuffer(void); // Disable render texture (fbo), return to default framebuffer
RLAPI unsigned int rlGetActiveFramebuffer(void); // Returns the active render texture (fbo), 0 for default framebuffer
RLAPI unsigned int rlGetActiveFramebuffer(void); // Get the currently active render texture (fbo), 0 for default framebuffer
RLAPI void rlActiveDrawBuffers(int count); // Activate multiple draw color buffers
RLAPI void rlBlitFramebuffer(int srcX, int srcY, int srcWidth, int srcHeight, int dstX, int dstY, int dstWidth, int dstHeight, int bufferMask); // Blit active framebuffer to main framebuffer
RLAPI void rlBindFramebuffer(unsigned int target, unsigned int framebuffer); // Bind framebuffer (FBO)
@@ -1729,12 +1729,11 @@ void rlEnableFramebuffer(unsigned int id)
// return the active render texture (fbo)
unsigned int rlGetActiveFramebuffer(void)
{
#if (defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES3)) && defined(RLGL_RENDER_TEXTURES_HINT)
GLint fboId = 0;
#if (defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES3)) && defined(RLGL_RENDER_TEXTURES_HINT)
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &fboId);
return fboId;
#endif
return 0;
return fboId;
}
// Disable rendering to texture