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Add support for pitch shifting.
This commit should bring the mini_al backend up to feature parity with the OpenAL backend.
This commit is contained in:
93
src/external/mini_al.h
vendored
93
src/external/mini_al.h
vendored
@@ -570,7 +570,6 @@ struct mal_src
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mal_src_config config;
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mal_src_read_proc onRead;
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void* pUserData;
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float ratio;
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float bin[256];
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mal_src_cache cache; // <-- For simplifying and optimizing client -> memory reading.
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@@ -1353,6 +1352,12 @@ static inline mal_device_config mal_device_config_init_playback(mal_format forma
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// Initializes a sample rate conversion object.
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mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void* pUserData, mal_src* pSRC);
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// Dynamically adjusts the output sample rate.
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//
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// This is useful for dynamically adjust pitch. Keep in mind, however, that this will speed up or slow down the sound. If this
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// is not acceptable you will need to use your own algorithm.
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mal_result mal_src_set_output_sample_rate(mal_src* pSRC, mal_uint32 sampleRateOut);
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// Reads a number of frames.
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//
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// Returns the number of frames actually read.
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@@ -1376,6 +1381,12 @@ mal_uint32 mal_src_read_frames_ex(mal_src* pSRC, mal_uint32 frameCount, void* pF
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// Initializes a DSP object.
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mal_result mal_dsp_init(mal_dsp_config* pConfig, mal_dsp_read_proc onRead, void* pUserData, mal_dsp* pDSP);
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// Dynamically adjusts the output sample rate.
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//
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// This is useful for dynamically adjust pitch. Keep in mind, however, that this will speed up or slow down the sound. If this
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// is not acceptable you will need to use your own algorithm.
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mal_result mal_dsp_set_output_sample_rate(mal_dsp* pDSP, mal_uint32 sampleRateOut);
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// Reads a number of frames and runs them through the DSP processor.
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//
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// This this _not_ flush the internal buffers which means you may end up with a few less frames than you may expect. Look at
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@@ -9313,21 +9324,27 @@ mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void*
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pSRC->onRead = onRead;
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pSRC->pUserData = pUserData;
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// If the in and out sample rates are the same, fall back to the passthrough algorithm.
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if (pSRC->config.sampleRateIn == pSRC->config.sampleRateOut) {
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pSRC->config.algorithm = mal_src_algorithm_none;
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}
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if (pSRC->config.cacheSizeInFrames > MAL_SRC_CACHE_SIZE_IN_FRAMES || pSRC->config.cacheSizeInFrames == 0) {
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pSRC->config.cacheSizeInFrames = MAL_SRC_CACHE_SIZE_IN_FRAMES;
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}
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pSRC->ratio = (float)pSRC->config.sampleRateIn / pSRC->config.sampleRateOut;
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mal_src_cache_init(pSRC, &pSRC->cache);
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return MAL_SUCCESS;
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}
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mal_result mal_src_set_output_sample_rate(mal_src* pSRC, mal_uint32 sampleRateOut)
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{
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if (pSRC == NULL) return MAL_INVALID_ARGS;
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// Must have a sample rate of > 0.
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if (sampleRateOut == 0) {
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return MAL_INVALID_ARGS;
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}
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pSRC->config.sampleRateOut = sampleRateOut;
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return MAL_SUCCESS;
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}
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mal_uint32 mal_src_read_frames(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut)
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{
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return mal_src_read_frames_ex(pSRC, frameCount, pFramesOut, MAL_FALSE);
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@@ -9337,6 +9354,13 @@ mal_uint32 mal_src_read_frames_ex(mal_src* pSRC, mal_uint32 frameCount, void* pF
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{
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if (pSRC == NULL || frameCount == 0 || pFramesOut == NULL) return 0;
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mal_src_algorithm algorithm = pSRC->config.algorithm;
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// Always use passthrough if the sample rates are the same.
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if (pSRC->config.sampleRateIn == pSRC->config.sampleRateOut) {
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algorithm = mal_src_algorithm_none;
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}
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// Could just use a function pointer instead of a switch for this...
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switch (pSRC->config.algorithm)
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{
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@@ -9408,7 +9432,7 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
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pSRC->linear.isNextFramesLoaded = MAL_TRUE;
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}
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float factor = pSRC->ratio;
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float factor = (float)pSRC->config.sampleRateIn / pSRC->config.sampleRateOut;
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mal_uint32 totalFramesRead = 0;
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while (frameCount > 0) {
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@@ -9995,6 +10019,57 @@ mal_result mal_dsp_init(mal_dsp_config* pConfig, mal_dsp_read_proc onRead, void*
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return MAL_SUCCESS;
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}
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mal_result mal_dsp_set_output_sample_rate(mal_dsp* pDSP, mal_uint32 sampleRateOut)
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{
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if (pDSP == NULL) return MAL_INVALID_ARGS;
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// Must have a sample rate of > 0.
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if (sampleRateOut == 0) {
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return MAL_INVALID_ARGS;
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}
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pDSP->config.sampleRateOut = sampleRateOut;
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// If we already have an SRC pipeline initialized we do _not_ want to re-create it. Instead we adjust it. If we didn't previously
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// have an SRC pipeline in place we'll need to initialize it.
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if (pDSP->isSRCRequired) {
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if (pDSP->config.sampleRateIn != pDSP->config.sampleRateOut) {
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mal_src_set_output_sample_rate(&pDSP->src, sampleRateOut);
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} else {
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pDSP->isSRCRequired = MAL_FALSE;
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}
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} else {
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// We may need a new SRC pipeline.
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if (pDSP->config.sampleRateIn != pDSP->config.sampleRateOut) {
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pDSP->isSRCRequired = MAL_TRUE;
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mal_src_config srcConfig;
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srcConfig.sampleRateIn = pDSP->config.sampleRateIn;
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srcConfig.sampleRateOut = pDSP->config.sampleRateOut;
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srcConfig.formatIn = pDSP->config.formatIn;
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srcConfig.formatOut = mal_format_f32;
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srcConfig.channels = pDSP->config.channelsIn;
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srcConfig.algorithm = mal_src_algorithm_linear;
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srcConfig.cacheSizeInFrames = pDSP->config.cacheSizeInFrames;
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mal_result result = mal_src_init(&srcConfig, mal_dsp__src_on_read, pDSP, &pDSP->src);
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if (result != MAL_SUCCESS) {
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return result;
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}
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} else {
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pDSP->isSRCRequired = MAL_FALSE;
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}
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}
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// Update whether or not the pipeline is a passthrough.
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if (pDSP->config.formatIn == pDSP->config.formatOut && pDSP->config.channelsIn == pDSP->config.channelsOut && pDSP->config.sampleRateIn == pDSP->config.sampleRateOut && !pDSP->isChannelMappingRequired) {
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pDSP->isPassthrough = MAL_TRUE;
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} else {
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pDSP->isPassthrough = MAL_FALSE;
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}
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return MAL_SUCCESS;
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}
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mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFramesOut)
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{
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return mal_dsp_read_frames_ex(pDSP, frameCount, pFramesOut, MAL_FALSE);
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