Add support for pitch shifting.

This commit should bring the mini_al backend up to feature parity with
the OpenAL backend.
This commit is contained in:
David Reid
2017-11-15 22:04:23 +10:00
parent 322d868841
commit e03afbf2fa
2 changed files with 223 additions and 59 deletions

View File

@@ -570,7 +570,6 @@ struct mal_src
mal_src_config config;
mal_src_read_proc onRead;
void* pUserData;
float ratio;
float bin[256];
mal_src_cache cache; // <-- For simplifying and optimizing client -> memory reading.
@@ -1353,6 +1352,12 @@ static inline mal_device_config mal_device_config_init_playback(mal_format forma
// Initializes a sample rate conversion object.
mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void* pUserData, mal_src* pSRC);
// Dynamically adjusts the output sample rate.
//
// This is useful for dynamically adjust pitch. Keep in mind, however, that this will speed up or slow down the sound. If this
// is not acceptable you will need to use your own algorithm.
mal_result mal_src_set_output_sample_rate(mal_src* pSRC, mal_uint32 sampleRateOut);
// Reads a number of frames.
//
// Returns the number of frames actually read.
@@ -1376,6 +1381,12 @@ mal_uint32 mal_src_read_frames_ex(mal_src* pSRC, mal_uint32 frameCount, void* pF
// Initializes a DSP object.
mal_result mal_dsp_init(mal_dsp_config* pConfig, mal_dsp_read_proc onRead, void* pUserData, mal_dsp* pDSP);
// Dynamically adjusts the output sample rate.
//
// This is useful for dynamically adjust pitch. Keep in mind, however, that this will speed up or slow down the sound. If this
// is not acceptable you will need to use your own algorithm.
mal_result mal_dsp_set_output_sample_rate(mal_dsp* pDSP, mal_uint32 sampleRateOut);
// Reads a number of frames and runs them through the DSP processor.
//
// This this _not_ flush the internal buffers which means you may end up with a few less frames than you may expect. Look at
@@ -9313,21 +9324,27 @@ mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void*
pSRC->onRead = onRead;
pSRC->pUserData = pUserData;
// If the in and out sample rates are the same, fall back to the passthrough algorithm.
if (pSRC->config.sampleRateIn == pSRC->config.sampleRateOut) {
pSRC->config.algorithm = mal_src_algorithm_none;
}
if (pSRC->config.cacheSizeInFrames > MAL_SRC_CACHE_SIZE_IN_FRAMES || pSRC->config.cacheSizeInFrames == 0) {
pSRC->config.cacheSizeInFrames = MAL_SRC_CACHE_SIZE_IN_FRAMES;
}
pSRC->ratio = (float)pSRC->config.sampleRateIn / pSRC->config.sampleRateOut;
mal_src_cache_init(pSRC, &pSRC->cache);
return MAL_SUCCESS;
}
mal_result mal_src_set_output_sample_rate(mal_src* pSRC, mal_uint32 sampleRateOut)
{
if (pSRC == NULL) return MAL_INVALID_ARGS;
// Must have a sample rate of > 0.
if (sampleRateOut == 0) {
return MAL_INVALID_ARGS;
}
pSRC->config.sampleRateOut = sampleRateOut;
return MAL_SUCCESS;
}
mal_uint32 mal_src_read_frames(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut)
{
return mal_src_read_frames_ex(pSRC, frameCount, pFramesOut, MAL_FALSE);
@@ -9337,6 +9354,13 @@ mal_uint32 mal_src_read_frames_ex(mal_src* pSRC, mal_uint32 frameCount, void* pF
{
if (pSRC == NULL || frameCount == 0 || pFramesOut == NULL) return 0;
mal_src_algorithm algorithm = pSRC->config.algorithm;
// Always use passthrough if the sample rates are the same.
if (pSRC->config.sampleRateIn == pSRC->config.sampleRateOut) {
algorithm = mal_src_algorithm_none;
}
// Could just use a function pointer instead of a switch for this...
switch (pSRC->config.algorithm)
{
@@ -9408,7 +9432,7 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
pSRC->linear.isNextFramesLoaded = MAL_TRUE;
}
float factor = pSRC->ratio;
float factor = (float)pSRC->config.sampleRateIn / pSRC->config.sampleRateOut;
mal_uint32 totalFramesRead = 0;
while (frameCount > 0) {
@@ -9995,6 +10019,57 @@ mal_result mal_dsp_init(mal_dsp_config* pConfig, mal_dsp_read_proc onRead, void*
return MAL_SUCCESS;
}
mal_result mal_dsp_set_output_sample_rate(mal_dsp* pDSP, mal_uint32 sampleRateOut)
{
if (pDSP == NULL) return MAL_INVALID_ARGS;
// Must have a sample rate of > 0.
if (sampleRateOut == 0) {
return MAL_INVALID_ARGS;
}
pDSP->config.sampleRateOut = sampleRateOut;
// If we already have an SRC pipeline initialized we do _not_ want to re-create it. Instead we adjust it. If we didn't previously
// have an SRC pipeline in place we'll need to initialize it.
if (pDSP->isSRCRequired) {
if (pDSP->config.sampleRateIn != pDSP->config.sampleRateOut) {
mal_src_set_output_sample_rate(&pDSP->src, sampleRateOut);
} else {
pDSP->isSRCRequired = MAL_FALSE;
}
} else {
// We may need a new SRC pipeline.
if (pDSP->config.sampleRateIn != pDSP->config.sampleRateOut) {
pDSP->isSRCRequired = MAL_TRUE;
mal_src_config srcConfig;
srcConfig.sampleRateIn = pDSP->config.sampleRateIn;
srcConfig.sampleRateOut = pDSP->config.sampleRateOut;
srcConfig.formatIn = pDSP->config.formatIn;
srcConfig.formatOut = mal_format_f32;
srcConfig.channels = pDSP->config.channelsIn;
srcConfig.algorithm = mal_src_algorithm_linear;
srcConfig.cacheSizeInFrames = pDSP->config.cacheSizeInFrames;
mal_result result = mal_src_init(&srcConfig, mal_dsp__src_on_read, pDSP, &pDSP->src);
if (result != MAL_SUCCESS) {
return result;
}
} else {
pDSP->isSRCRequired = MAL_FALSE;
}
}
// Update whether or not the pipeline is a passthrough.
if (pDSP->config.formatIn == pDSP->config.formatOut && pDSP->config.channelsIn == pDSP->config.channelsOut && pDSP->config.sampleRateIn == pDSP->config.sampleRateOut && !pDSP->isChannelMappingRequired) {
pDSP->isPassthrough = MAL_TRUE;
} else {
pDSP->isPassthrough = MAL_FALSE;
}
return MAL_SUCCESS;
}
mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFramesOut)
{
return mal_dsp_read_frames_ex(pDSP, frameCount, pFramesOut, MAL_FALSE);