RENAMED: SwapBuffers() -> SwapScreenBuffer()

Avoid possible symbol collisions
This commit is contained in:
Ray
2021-06-17 12:47:03 +02:00
parent b733e76c86
commit e07054d0d4
3 changed files with 5 additions and 5 deletions

View File

@@ -2014,7 +2014,7 @@ void EndDrawing(void)
#endif
#if !defined(SUPPORT_CUSTOM_FRAME_CONTROL)
SwapBuffers(); // Copy back buffer to front buffer (screen)
SwapScreenBuffer(); // Copy back buffer to front buffer (screen)
// Frame time control system
CORE.Time.current = GetTime();
@@ -4735,7 +4735,7 @@ void WaitTime(float ms)
}
// Swap back buffer with front buffer (screen drawing)
void SwapBuffers(void)
void SwapScreenBuffer(void)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
glfwSwapBuffers(CORE.Window.handle);