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Overhaul mouse and touch for RaspberryPi \n\nNow all '/dev/input/event*' devices are now used for input. No longer uses '/dev/input/mouse*', keyboard and gamepad continue to use existing method\nMultitouch is now supported on RPi with 10 point multitouch\nFixed bugs with IsMouseButtonPressed(Used to constantly fire when holding button) and GetMouseWheelMove(Did not work)\n Fixed exesive CPU usage of GamepadThread
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@@ -223,7 +223,7 @@
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#define MOUSE_MIDDLE_BUTTON 2
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// Touch points registered
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#define MAX_TOUCH_POINTS 2
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#define MAX_TOUCH_POINTS 10
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// Gamepad Number
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#define GAMEPAD_PLAYER1 0
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