From e0d3037e1519c2f64f9ee1c9adbaf1facc2d97b4 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 16 Mar 2026 17:51:44 +0100 Subject: [PATCH] Update raylib.h --- src/raylib.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/raylib.h b/src/raylib.h index a1391de19..951f1ffb3 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -7,6 +7,7 @@ * - Multiplatform: Windows, Linux, macOS, FreeBSD, Web, Android, Raspberry Pi, DRM native... * - Written in plain C code (C99) in PascalCase/camelCase notation * - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3, ES2, ES3 - choose at compile) +* - Software renderer optional, for systems with no GPU: [rlsw] * - Custom OpenGL abstraction layer (usable as standalone module): [rlgl] * - Multiple Fonts formats supported (TTF, OTF, FNT, BDF, Sprite fonts) * - Many texture formats supportted, including compressed formats (DXT, ETC, ASTC)